Wednesday, 24 April 2013

connecting mamp to flashbuilder

My Web root is /Applications/MAMP/htdocs, and my Root URL is http://localhost. this really important when setting up my database to flash builder. i had to google it for the mac set up.

game trailer work





i decided to create a game trailer for promotion of my game. I still have a bit of work to do to get it to completion stage but im happy with the standered of where it is now. doing the flash project during semester 2 made this flash project easier to complete. because blogger cant upload swf files i used screen shots to show my development.

how to set up social marketing for my game

today i made a facebook template on social promotion on my game. I used this link as a reference point.
link to social marking promotion ideas

Friday, 19 April 2013

more about my database for my game

im using these tutorals to put together my data base :

databasing in flash builder in 5 easy lines of code

i wont be using php and xml it seems but i will be using myphpadmin and tokens. the code will all be self generated from https://code.google.com/p/lv3d/downloads/list which is a data driven 3D engine featuring auto-code generation designed specifically for Flash Builder and the new spark architecture.

i will create my first table - 

user( id- userid, firstname, surname, gender, email, username, password)

this will be created in myphpadmin

and then my second table -

score (id - userid, score, date, distance)

in flash builder i have created an new flex project - labeled it mydatabase - selected application type for the server as php - set up my web root and root url and then validate my configurations so that the folder is found.

then flash biuld after you hit finish generates all the library files youll need to make your database in flash builder.

my database for my game

i will have mamp instailed for my data base game. MAMP installs a local server environment in a matter of seconds on your Mac OS X computer, be it MacBook or iMac. Like similar packages from the Windows- and Linux-world, MAMP comes free of charge.

MAMP is installed in the typical Mac fashion: very easily. MAMP will not compromise any existing Apache installation already running with your OS X. You can install Apache, PHP and MySQL without starting a script or having to change any configuration files!


Furthermore, if MAMP is no longer needed, it is sufficient to delete the MAMP folder and everything returns to its original status (i.e. MAMP does not modify any of the "normal" OS X).


it includes the following libraries:


Included programs & libraries
  • Apache HTTP Server 2.2.22
  • PHP 5.2.17
  • PHP 5.3.14 (MAMP PRO only)
  • PHP 5.4.4
  • MySQL 5.5.25
  • phpMyAdmin 3.5.1 
  • SQLiteManager 1.2.4
  • Alternative PHP Cache (APC) 3.1.9
  • curl 7.24.0
  • eAccelerator 0.9.6.1
  • Expat XML Parser 2.0.1
  • FreeType 2.4.8
  • gettext 0.18.1.1
  • jpeg 8d
  • libiconv 1.14
  • Libidn 1.17
  • libmcrypt 2.6.8
  • libpng 1.5.7
  • libxml2 2.7.8
  • libxslt 1.1.26
  • Sablotron XML processor 1.0.3
  • t1lib 5.1.2
  • XCache 1.2.2
  • XCache 1.3.2
  • Xdebug 2.2.0
  • PHP/YAZ 1.0.14
  • YAZ 4.0.1

Monday, 15 April 2013

some music im looking at for my game

parov stelar instumental music
boards of canada everything you do is a balloon
the knife silent shout instrumental piece
the xxs - intro instrumental
kavinsky nightcall instrumental

im currently researching the music for my game and the music for my animation introduction. these are some of the pieces i am looking at. im also talking to people about music that would fit best.

Monday, 8 April 2013

to do list - 08-04-13


  1. animate my main hero character
  2. code my items collision and detection
  3. continue with php and code the link from flash starling and builder to php dreamweaver
  4. write the code for mobile gaming on various different platforms
  5. speak to john and liz to fix the error i was unable to fix in my action script coding
  6. go through those tutorials again once errors have been fix to make sure not errors were made and undetected
  7. design in illustrator the backgrounds and the items and collisions for the game
  8. consider the code for the next level which will be based on the first level of coding

php coding for game




these are screen shots of my code and what the user will see on the screen/