Monday, 25 February 2013
the beginning of the project
some styles ive found
I went on the the YCN student blog and found some
work which i like by various different illustrators today.
Thursday, 21 February 2013
Monday, 18 February 2013
Thursday, 14 February 2013
My portfolio
These are examples of my layouts. I used futura for my subtext and rockwell
for my headings. I really love the font combination. I dont know if ill have a thank you page yet.
Monday, 4 February 2013
audio visual poetry in gaming
Video games are a language, a grammar or linguistics of various texts. The sounds, the movement, the graphics, the rules or lack of rules, everything about a video game is a component of language. …..
A digital poetry game must combine all these elements, strange and interactive stanzas, crossed out and obstructed lines, sounds and texts triggered and lost during the play. Indeed the game interface becomes a road to inhabiting the digital poem, to coaxing the reader/player into living and creating within the game/poetry space.
I want to continue my final year project from my 4 year degree in visual communications. I was inspired by renowned poet Robert Frost, I chose to examine how people relate to poetry today, with an aim to change the traditional perception of poetry. To capture this I have created a animation, an informing poster and a booklet which explores the relationship between poetry and people within an image primary context. These formats were created in an attempt to encourage alternative considerations and strengthen the effect images can have with words and sounds upon the individual imagination. This is an example of my final year project last year.
ideas to explore for final year project
- retail experiences and get people back into stores
- getting students to engage with college as they go about their daily classes through interactive posters and interactive games
- interactive story telling for night time scares
- game to teach kids how to program
Kodu: teach kids how to program
Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input.
Its supported by microsoft research.
http://www.greenfoot.org/overview is another programming teaching tool
beautiful retro gaming for ipad and iphone
In a nutshell, Sword & Sworcery EP is an exploratory action adventure with an emphasis on audio-video style, exploring musical mysteries and use a sword to do battle & evoke sworcery. You can co-operate with friends via Twitter, explore the amazing pixel environment Superbrothers have created and absorb the unforgettable soundtrack by Jim Guthrie.
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