Monday, 25 February 2013

lynda tutorial link for game design

http://www.lynda.com/Flash-tutorials/Building-Flash-Games-Starling/98951-2.html

great article on making a flash game: the beginnings

link to the article

the beginning of the project

Im going to start by designing my characters in illustrator and all their actions.



 


Ive decided to create characters based on the poets themselves so i have a look to work with straight away. Since Im using adrinne ich and syvia plath. These will be my two characters.

some styles ive found












I went on the the YCN student blog and found some
work which i like by various different illustrators today.

Monday, 18 February 2013

Thursday, 14 February 2013

my pinterest page for further research

pinterest link

My portfolio











My portfolio is now finished for interactive design. I just need to add it to issue.
These are examples of my layouts. I used futura for my subtext and rockwell
for my headings. I really love the font combination. I dont know if ill have a thank you page yet.

Monday, 4 February 2013

audio visual college animations


audio visual poetry in gaming


Video games are a language, a grammar or linguistics of various texts. The sounds, the movement, the graphics, the rules or lack of rules, everything about a video game is a component of language. …..
A digital poetry game must combine all these elements, strange and interactive stanzas, crossed out and obstructed lines, sounds and texts triggered and lost during the play. Indeed the game interface becomes a road to inhabiting the digital poem, to coaxing the reader/player into living and creating within the game/poetry space.
I want to continue my final year project from my 4 year degree in visual communications. I was inspired by renowned poet Robert Frost, I chose to examine how people relate to poetry today, with an aim to change the traditional perception of poetry. To capture this I have created a animation, an informing poster and a booklet which explores the relationship between poetry and people within an image primary context. These formats were created in an attempt to encourage alternative considerations and strengthen the effect images can have with words and sounds upon the individual imagination. This is an example of my final year project last year.

interactive game ideas for kids















These examples are for electronics but
could be transferable to programming

ideas to explore for final year project


  • retail experiences and get people back into stores
  • getting students to engage with college as they go about their daily classes through interactive posters and interactive games
  • interactive story telling for night time scares
  • game to teach kids how to program
interactive short films can be seen at this link

Kodu: teach kids how to program


Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input.

Its supported by microsoft research.

http://www.greenfoot.org/overview is another programming teaching tool

colour in motion

color in motion interactive film allows you to play a game to learn about colour

beautiful retro gaming for ipad and iphone





In a nutshell, Sword & Sworcery EP is an exploratory action adventure with an emphasis on audio-video style, exploring musical mysteries and use a sword to do battle & evoke sworcery. You can co-operate with friends via Twitter, explore the amazing pixel environment Superbrothers have created and absorb the unforgettable soundtrack by Jim Guthrie.

interactive game called wave trip


interactive gaming

My final cv design